# Shape Morphing Rule Identify and implement shapes that communicate state and personality. ## Shape Tokens - **Stadium**: Full rounding (`StadiumBorder`). Use for buttons and primary high-importance containers. - **Teardrop**: Asymmetric rounding. Use for emphasized items or specific brand moments. - **Squircel**: High-curvature rounding. Use for cards and containment areas. ## Strategy: Shape Contrast - Use contrasting shapes to separate hierarchy. - A **Stadium** button inside a **Rounded Rectangle** card creates clear containment. - Use **Sharp Corners** sparingly to create tension or focus. ## Implementation Standard 1. **Interpolation**: When animating between states, ensure shapes interpolate smoothly. Use `ShapeDecoration` with `lerp`. 2. **Pill Indicators**: Active states in navigation should always use a pill/stadium shape. 3. **Organic Feel**: Avoid "perfect" mathematical circles where a squircle or organic curve feels more expressive.