--- name: design-kraken description: Apply the Kraken design system to UI code. Use when the user wants their interface to look like Kraken, says "make it look like Kraken", "kraken design", or references the Kraken aesthetic. Category: Fintech. Vibe: Purple-accented, trustworthy crypto exchange. --- # Kraken Design System Apply the Kraken brand design system to generate pixel-perfect UI that matches the Kraken aesthetic. ## When to Use - User says "make it look like Kraken" or "kraken style" - User wants the Kraken design language applied to their project - User references Kraken's visual aesthetic, colors, or typography ## How to Use 1. **Read the full design system**: Open `references/DESIGN.md` in this skill directory — it contains the complete Kraken design specification with 9 sections 2. **Apply exactly**: Use the exact hex codes, font stacks, spacing values, shadow systems, and component specs from the reference 3. **Follow the Do's and Don'ts**: Section 7 contains brand-specific guardrails 4. **Use the Agent Prompt Guide**: Section 9 has quick color references and ready-to-use component prompts ## Quick Reference - **Category**: Fintech - **Aesthetic**: Purple-accented, trustworthy crypto exchange ## Design System Sections The `references/DESIGN.md` file contains: 1. **Visual Theme & Atmosphere** — mood, density, design philosophy 2. **Color Palette & Roles** — every color with semantic name, hex code, and function 3. **Typography Rules** — font families, full hierarchy table with sizes, weights, line-heights 4. **Component Stylings** — buttons, cards, inputs, badges, navigation with exact values 5. **Layout Principles** — spacing system, grid, containers, whitespace philosophy 6. **Depth & Elevation** — shadow levels, surface hierarchy 7. **Do's and Don'ts** — brand-specific design guardrails 8. **Responsive Behavior** — breakpoints, touch targets, collapse strategy 9. **Agent Prompt Guide** — quick color reference and ready-to-use prompts ## Precedence When this skill is active, the Kraken design system overrides generic design rules for colors, typography, spacing, shadows, and component patterns. Generic rules still apply for motion choreography, performance guardrails, and anti-patterns not covered by this design system.